Week 7 - Day 1 (Reinforcement and Punishment)
PY 101 – 012
Monday, February 22, 2016
Week 7 - Day 1 (Reinforcement and Punishment)
Operant conditioning)
Quizlet: https://quizlet.com/_218frp
Chapter 9 -2 Continued
Reinforcement vs. Punishment
- Reinforcement and punishment have the opposite effects on behavior
- oo Reinforcement increases a behavior’s probability
- More likely to occur again
- oo Punishment decreases its probability
- Less likely to occur again
- oo Reinforcement increases a behavior’s probability
- Both reinforcement and punishment can be positive or negative
-
This designation depends on whether something is given or removed
Reinforcement
- Reinforcement — positive or negative — increases the likelihood of a behavior
- oo Positive reinforcement : the administration of a stimulus to increase the probability of a behavior’s being repeated (e.g., a reward)
- Implies that something was added to the situation (not that it is good)
- Bookmark added at 02:17 in Audio 1
- oo Positive reinforcement : the administration of a stimulus to increase the probability of a behavior’s being repeated (e.g., a reward)
- oo Negative reinforcement : the removal of a stimulus to increase the probability of a behavior’s being repeated (e.g., requiring a rat to press a lever to turn off a shock)
- Says something was removed from the situation (not that it is bad)
- Enforces the rat to repeat the behavior of pressing a lever by removing the stimulus of the shock.
Punishment
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- Punishment reduces the probability that a behavior will recur
- oo Positive punishment : the administration of a stimulus to decrease the probability of a behavior’s recurring (e.g., receiving a ticket for speeding)
- It’s not that it is good, but you are given something which decreases behavior
- oo Negative punishment : the removal of a stimulus to decrease the probability of a behavior’s recurring (e.g., putting a child in time out)
- It’s not that it’s bad, it’s that you have something taken away from you to decrease behavior
-
I.e. bringing mud into the house causes play time to be taken away
-
ooTrying to train dog to go outside and you want your dog to sit at the door to ask to go out. You give it a treat -> positive reinforcement because you want the behavior to occur again and you are adding something to the situation
-
ooMaking a kid write on the board for acting out -> positive punishment. You add something to the situation to decrease likelihood of behavior
- ooNegative reinforcement -> You want alarm to be taken away, so your turn off behavior increases
-
ooAnother example -> You buy your dog a pinching collar to increase the likelihood of walking slow by removing the undesired pinch
- ooPositive reinforcement -> Reinforcing putting hand out by adding the stimulus of a noise.
- oo Positive punishment : the administration of a stimulus to decrease the probability of a behavior’s recurring (e.g., receiving a ticket for speeding)
Not all reinforcers are equal
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- Some things are more reinforcing than others
- Primary reinforcers
- ooStimuli that are inherently reinforcing
- ooSatisfy biological needs such as hunger or thirst
- Secondary reinforcers
- ooEvents or objects established through classical conditioning that serve as reinforcers but do not satisfy biological needs
- ooExamples?
- Money, compliments , grades
- Smoking
- You aren’t born needing to smoke, but it’s adapted
- Potentially any type of addiction
- Drinking
- You are trying to loosen up
- You want the buzz
- You are also doing it to feel included
- Money
- It’s just paper
- But it buys us stuff
- Buys security
- Buys inclusion
- Almost as strong as a biological need
- It’s just paper
- Compliments
- Not as strong as money
- Grades
- Makes you feel good
- Being successful
- Leads to money or happiness or security
- Reinforcer potency
- ooThe key is the amount of time an organism, when free to do anything, engages in a specific behavior associated with the reinforcer
- oo Premack principle: Using a more valued activity can reinforce the performance of a less valued activity
Ex clean your room and we’ll do something fun
Not all punishments are equal
- Primary punishers
- ooInherently punishing
- ooe.g., pain, extreme temperatures
- S econdary punishers
- ooEvents or objects established through classical conditioning that serve as punishers but are not inherently punishing
- ooExamples?
- Criticism, scolding, grades (bad)
- Parents scolding you for making bad grades is punishing
How often should reinforcers be given?
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- Two methods:
- oo Continuous reinforcement : a type of learning in which behavior is reinforced each time it occurs
- oo Partial reinforcement : a type of learning in which behavior is reinforced intermittently
- Partial reinforcement’s effect on conditioning depends on the reinforcement schedule
Ratio and Interval Schedules
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- Partial reinforcement can be administered according to either the number of behavioral responses or the passage of time
- oo Ratio schedule : Reinforcement is based on the number of times the behavior occurs
- Reinforcing every x times that something desired happens
- oo Interval schedule : Reinforcement is provided after a specific unit of time
- oo Ratio schedule : Reinforcement is based on the number of times the behavior occurs
- Ratio reinforcement generally leads to greater responding than does interval reinforcement
Fixed and variable schedules
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- Partial reinforcement can also be given on a fixed schedule or a variable schedule
- oo Fixed schedule : Reinforcement is provided after a specific number of occurrences or after a specific amount of time
- Interval doesn’t change / every 5 minutes / every 5 times
- oo Variable schedule : Reinforcement is provided at different rates or at different times
-
Interval changes: every f(x) minutes / every f(x) times
- Why do you think variable ratio has the strongest effect?
- VR is the most effective because you feel responsible for the reward. AKA, if I just work hard enough by pulling the lever enough times, I’ll be rewarded with a jack pot.
-
- oo Fixed schedule : Reinforcement is provided after a specific number of occurrences or after a specific amount of time
Shaping
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- Sometimes animals take a long time to perform the precise desired action
- ooWhat can be done?
- Shaping
- ooAn operant-conditioning technique that consists of reinforcing behaviors that are increasingly similar to the desired behavior
- oo Successive approximations : any behavior that even slightly resembles the desired behavior
- Shaping Crash
Behavioral Persistence
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- Continuous reinforcement is highly effective for teaching a behavior
- ooIf the reinforcement is stopped, however, the behavior extinguishes quickly
- If you are paid to clean your room and you stop getting paid, you are not likely to do it.
- ooIf the reinforcement is stopped, however, the behavior extinguishes quickly
- Partial-reinforcement extinction effect: Behavior is more persistent under partial reinforcement than under continuous reinforcement
- oo Variable-ratio schedule : persistent behavior that only sometimes results in reward
- ooCan this explain why gambling is so addictive?
Behavior Modification
- Behavior modification
- ooThe use of operant-conditioning techniques to eliminate unwanted behaviors and replace them with desirable ones
- Token economies operate on the principle of secondary reinforcement. Tokens are earned for completing tasks and lost for bad behavior. Tokens can later be traded for objects or privileges
- ooTokens have no innate value, but can be traded for desired things
- ooYou win points playing a game
- Example
- ooCan you spot the error?
«Audio 1.mp4»
Audio recording started: 12:01 PM Monday, February 22, 2016
Vocab
Reinforcement | increases a behavior’s probability |
---|---|
Punishment | Decreases a behavior’s probability |
Positive reinforcement | the administration of a stimulus to increase the probability of a behavior’s being repeated (e.g., a reward) |
Negative reinforcement | the administration of a stimulus to increase the probability of a behavior’s being repeated (e.g., a reward) |
Positive punishment | the administration of a stimulus to increase the probability of a behavior’s being repeated (e.g., a reward) |
Negative punishment | the administration of a stimulus to increase the probability of a behavior’s being repeated (e.g., a reward) |
Primary reinforcers | Stimuli that are inherently reinforcing (usually biological necessities) |
Secondary reinforcers | Aren’t inherently reinforcing (established through conditioning) |
Premack principle | Using a more valued activity can reinforce the performance of a less valued activity |
Primary punishers | Inherently punishing (Ex. Pain) |
Secondary punishers | Using a more valued activity can reinforce the performance of a less valued activity (criticism, scolding, grades) |
Continuous reinforcement | a type of learning in which behavior is reinforced each time it occurs |
Partial reinforcement | a type of learning in which behavior is reinforced intermittently |
Ratio schedule | Reinforcement is based on the number of times the behavior occurs |
Interval schedule | Reinforcement is provided after a specific unit of time |
Fixed schedule | Reinforcement is provided after a specific number of occurrences or after a specific amount of time |
Variable schedule | Reinforcement is provided at different rates or at different times |
Shaping | An operant-conditioning technique that consists of reinforcing behaviors that are increasingly similar to the desired behavior |
Successive approximations | any behavior that even slightly resembles the desired behavior |
Variable-ratio schedule | persistent behavior that only sometimes results in reward |
Behavior modification | The use of operant-conditioning techniques to eliminate unwanted behaviors and replace them with desirable ones |