Jared Beach

Software Engineer

Location: Indianapolis

Work Experience

Beck's Hybrids

Software Developer

Atlanta, IN (Remote)

  • Full-stack development - Contributed significantly to Angular (2+) / React frontends and Node.js (express) API's.
  • Helped redesign the billing system to be event-driven (using Kafka) and allow recalculation of the entire userbase's statements if needed.

Iron Solutions

Software Developer

October 2019 - July 2021

Nashville, TN (Remote)

  • Created React application and backend for viewing and filtering sales reports of farm equipment so that dealers and lenders can quickly and easily value their equipment. Successful launch and gained new customers.
  • Implemented sagas in RabbitMQ / Particular (MQ framework) whereas before events were relying on each other and incurred race conditions.
  • Contributed to their beautiful, powerful website for managing equipment inventory.

Premier System Integrators

Engineer 3 - Software Engineer

October 2018 - October 2019

Nashville, TN

  • Full-stack engineer creating powerful software solutions for manufacturing companies.
  • Developed web-based dashboard for car manufacturer. Real-time car body tracking using SignalR to update graphical representation of plant floor. Optimized for iPads. Vue.js / .NET Core.
  • Created fault-tolerant, Windows WPF application to track parts added / removed from conveyor system using barcode scanners. Replaced manual entry into an AS400 system.
  • Developed source control solution for third-party product to minimize risk of lost or corrupted code in the product's database.

Echo Global Logistics

Software Engineer

May 2018 - October 2018

Chicago, IL

  • Developed microservice-based application for auctioning shipping jobs.
  • Utilized CQRS and domain driven design patterns. ElasticSearch read store and MS SQL Server write store.

Hyla Soft USA

Manufacturing IT Analyst (A1)

January 2017 - May 2018

Chicago, IL

  • Created automation engine for sending robot vehicles to pick up and deliver parts throughout manufacturing plant.
  • Maintained a leading, open source C# OPC library.
  • Updated and made corrections to Java-based oil blending reporting system.

Nucor Steel Louisiana

Level II Technician Intern

March 2016 - December 2016

Convent, LA

  • Provided on-site and remote work in order to introduce a higher level of automation to their process.
  • Implemented delay tracking by polling PLC for delay status (was manually entered into spreadsheet before). Replicated web interface from Tuscaloosa plant.
  • Created web interface for viewing and recording truck weights as they enter and exit plant site. Replaced access database and manual entry of weights.

Nucor Steel Tuscaloosa, Inc.

Level II Technician Intern

May 2013 - March 2016

Tuscaloosa, AL

  • Created software and automation solutions for capturing and retrieving data for the steelmaking process (focusing primarily on the caster area).
  • Re-designed slab inspection web page to communicate with third-party tracking system, Rollcim and improved logging.

Education

Vanderbilt University, Nashville, TN

August 2022

Master of Science, Computer Science (4.0 / 4.0)

  • Massively expanded my familiarity with cloud technologies, Docker, Kubernetes, and AI.
  • Refreshed and enhanced my abilities with software patterns and architecture.

The University of Alabama, Tuscaloosa, AL

December 2016

Bachelor of Science, Computer Science

  • Researched Leap Motion controller's practical applications. Created virtual theremin in Unity 3D to demonstrate the controller's potential in music education.
  • Worked in Lego Robotics Outreach program. Introduced young students to basic programming concepts.
  • Earned Webucator's Computer Science Scholarship for 2015-2016 year.
  • Earned Nucor Corporation University Collegiate Scholarship for 2015-2016 year.

Projects

Chews

Creator

October 2019

React Native iOS/Android app for finding nearby restaurants at random.

  • Leveraged location services and pass to Google API to find nearby restaurants.
  • Implemented custom graphics and components with native (60fps) animations.
  • Shared my library on GitHub for native loading spinners.