Week 6 - Day 1
Navigate using audio
- Error messages are always bad
- What design rule have we learned which should prevent vague error messages?
- Audio 0:00:57.791883
- Prevent errors instead of displaying them
Three Case Studies
- ATM case study
- Audio 0:02:23.040821
- What jumped out at you?
- Iterative design
- Audio 0:04:29.375915
- You have to think about non-obvious use cases such as poor lighting
- Video taping responses to the system
- Eye-tracker
- You get to see where the user’s attention is at all times
- You could see if there’s something distracting
- You can see how long it takes for people to hone in on what they’re looking for
- Do the users look at the screen when they should look at the keypad (vice versa)
- You get to see where the user’s attention is at all times
- Other improvements
- use-case testing
- security issues
- line formed
- Audio 0:09:08.048261
- use-case testing
Video discussion
- Audio 0:17:05.371007
- Very rapid design Nordstrom
- Agile development
- Very iterative design
Apple design question
- Audio 0:20:23.461046
- What guidelines make sense and which are less clear?
-
makes sense don’t make sense clarity deference consistency user control
-
- Audio 0:30:08.254667
Data-driven Design
- Audio 0:32:15.672038
- volvo video
- Audio 0:41:34.442311
- Volvo takes advantage of big data to better design cars
- Part failure statistics
- User customization choices
- cars interconnected
Vocab
Term | Definition |
---|---|
iterative design | design based on the most recent version of the design where changes and refinements are made |
big data | using large data sets to make business decisions |